Adobe CC Cartoon Production

simplilearn
Online

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Important information

Typology Course
Methodology Online
  • Course
  • Online
Description

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What you'll learn on the course

Adobe
C++
Production

Course programme

Course Preview
  • Adobe CC Cartoon
    • Module 01 - Getting Started With The Creative Cloud
      • 1.1 Introduction
      • 1.2 Overview of The Adobe CC Video Production Software
      • 1.3 How to Download the Adobe CC Software
      • 1.4 Organizing Your Files and Folders
      • 1.5 Setting Up Your Flash Documents
    • Module 02 - Creating a Blueprint
      • 2.1 Brainstorming
      • 2.2 Creating an Outline
      • 2.3 Writing a Screenplay
      • 2.4 Mapping Out a Storyboard
    • Module 03 - Constructing the Monster's Body
      • 3.1 Layers and Reference Image
      • 3.2 Outling the Body
      • 3.3 Coloring the Body
      • 3.4 Drawing the Arms
      • 3.5 Drawing the Front Hand
      • 3.6 Drawing the Back Hand
      • 3.7 Drawing the Legs
      • 3.8 Drawing the Fin
    • Module 04 - Constructing the Monster's Head
      • 4.1 Setting the Head Symbol
      • 4.2 Constructing the Eye
      • 4.3 Constructing the Mouth Pt.1
      • 4.4 Constructing the Mouth Pt.2
      • 4.5 Creating Mouth Mask and Facial Lines
      • 4.6 Drawing the Front Horn
      • 4.7 Drawing the Back Horn
    • Module 05 - Rigging the Monster
      • 5.1 Adding Details to the Monster
      • 5.2 Creating Symbols for the Body Parts
      • 5.3 Anchoring the Monster Body Parts
      • 5.4 Creating the Monster Running Animation
      • 5.5 Polishing the Monster Running Animation
      • 5.6 Animating the Monster's Eye Blink
      • 5.7 Animating the Monster's Mouth
      • 5.8 Adding Final Touches
    • Module 06 - Rigging the Human
      • 6.1 Creating Symbols for the Human Body Parts
      • 6.2 Starting the Human's Run Cycle
      • 6.3 Creating Second Pose for Human Run Cycle
      • 6.4 Creating Third Pose for Human Run Cycle
      • 6.5 Creating Final Run Poses for Human
      • 6.6 Fixing the Legs
      • 6.7 Fixing the Arms
      • 6.8 Tips for the Run Cycle
      • 6.9 Animating the Eye Blinks
      • 6.10 Animating the Mouth
      • 6.11 Polishing Up the Mouth
    • Module 07 - Building a Scene
      • 7.1 Setting Up the Document
      • 7.2 Drawing the Sky Assets
      • 7.3 Drawing the Back Mountains
      • 7.4 Adding a Highlight to the Back Mountains
      • 7.5 Drawing the Front Mountains
      • 7.6 Drawing the Cave and Ground
      • 7.7 Polishing the Cave and Ground
      • 7.8 Playing with Filters
      • 7.9 Animating the Clouds
    • Module 08 - Animating the the Establishing Shot
      • 8.1 Setting the Establishing Shot Pt.1
      • 8.2 Setting the Establishing Shot Pt.2
      • 8.3 Setting the Approach Animation
      • 8.4 Animating the Walk Pt.1
      • 8.5 Animating the Walk Pt.2
      • 8.6 Animating the Walk Pt.3
    • Module 09 - Animating the Character's Close Up
      • 9.1 Arranging the Assets
      • 9.2 Prepaaring the Character Symbol
      • 9.3 Finalizing the Shot
    • Module 10 - Animating the Peek In Scene
      • 10.1 Preparing the Assets
      • 10.2 Animating the Body
      • 10.3 Animating the Face
      • 10.4 Finalizing Character Animation
      • 10.5 Creating a Camera Pan
    • Module 11 - Animating Inner Cave Monster Shots
      • 11.1 Preparing the Assets
      • 11.2 Animating the Monster Emerge
      • 11.3 Animating the Monster Roar Pt.1
      • 11.4 Animating the Monster Roar Pt.2
    • Module 12 - Animating the Running Sequence
      • 12.1 Setting the Assets
      • 12.2 Setting the Close Up Shot
      • 12.3 Recording Audio with Audition
      • 12.4 Syncing the Voice
      • 12.5 Finishing the Scene
    • Module 13 - Editing in Premiere
      • 13.1 Exporting from Flash
      • 13.2 Importing and Assembling
      • 13.3 Sound Resources
      • 13.4 Applying Sound Files
      • 13.5 Applying Music
      • 13.6 Exporting
    • Module 14 - Wrap Up
      • 14.1 Final Thoughts
    • Module 15 - Credits
      • 15.1 About the Author

Achievements for this centre

2016

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