Advanced 3D Animation

KrazyPixel - School of Animation, Games & VFX
In Ahmedabad

Price on request
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Important information

  • Diploma
  • Ahmedabad
  • Duration:
    20 Months

Important information

Where and when

Starts Location
On request
2nd Floor, Anshi Avenue, Behind I.O.L. Petrol Pump, Polytechnic Road. Ph: 079-40021029 , 380015, Gujarat, India
See map

Course programme

The Advanced 3D course that we offer is a long term animation program that enables students to work on 3D Max and 3D Maya covering Modelling, Texturing, Rigging and Animation, Lighting and Rendering and Dynamics.

Further to the core modules it allows students to specialize in subjects of their interest and strength.

Our endeavor is to offer a unique course that equips you with not only the necessary technical skills, but also the all important creative, communicative and interpersonal skills that will give you the edge you need to flourish in the industry.

Design Fundamentals
- Introduction
- Basics of Computer
- Basics of 2D animation
- Basics of 3D animation
- Basics of Game Art
- Basics of VFX
- Foundation Art
- Animation Concepts and Layout
- Story Boarding
- Scripting
- Sound Recording and Editing
Project & Test Submission

Computer Graphics
- Adobe Photoshop

Basic Mathematics & Physics
- Geometry, Trigonometry Motion, Momentum,
- Collision, Laws of Physics

Basic 3Ds MAX
- Introduction
- Following Concept art
- Basic understanding of Organic and inorganic Modeling
- Basic workflow of Modeling
- Introduction
- Basic UV Layout tools
- Texture Painting in Photoshop
- Applying Textures in 3ds Max
*Rigging and Animation
- Fundamental of Anatomy
- Joint Placements
- Concept of rigging
- Character rigging
- Basics of Animation
- Animation Principles
- Keyframe animation
- Loop Animation for games
*Lighting and Rendering
- Basics of Lighting
- Environment lighting
- Interior Lighting
- Basics of Rendering
- Rendering with Scanline and Mental Ray
- Particle Effects
- Explosion
Project Test & Submission

Basic Maya
-Following Concept Art
-Basic Understanding of Human and Animal Anatomy
-Basic Understanding of Organic and Inorganic Modeling
-Basic workflow of Modeling
- Introduction
- Basic UV Layout tools
- Texture Painting in Photoshop
- Applying Texture in Maya
*Rigging and Animation
- Fundamental of Anatomy
- Joint Placement
- Concept of Rigging
- Character of Rigging
- Character Skinning and Weighting
- Basic of Animation
- Animation Principle
- Keyframe Animation
- Automate Animation
*Lighting and Rendering
- Basics of Lighting
- Environment Lighting
- Interior Lighting
- Basic of Rendering
- Rendering with Software and Mental Ray
- A basic of Render passes and Compositing
- Particle Effects

Project test & Submission

Advanced Maya (Specialization on anyone of given below)

- Following Concept Art
- Loop Modeling technique
- Advance Modeling Tools of Maya
- Hyper Realistic Character Modeling
- Production Pipeline of Zbrush and Maya

- Unwrapping UVs in Maya
- Advance UV Unwrapping Techniques
- Texture Painting in Adobe Photoshop
- Advance Texturing using Zbrush

- Rigging Concept
- Custom Character Rigs
- Constraint System
- Character Rigging
- Quadruped Animation
- Mechanical Rigging
- Bird Rigging

- Animation Principle
- Importance of References
- Important of 2D in 3D Animation
- Character Animation
- Concept of Acting
- Acting Principle

Lighting and Rendering
- Lighting and Concept
- Light Rigs
- Environment Lighting
- Interior Lighting
- Rendering Using Maya software & Mental Ray
- Final Gather and Global Illumination
Render Passes for Compositing Purpose

- Ocean
- Maya Unlimited Features
(Hair, Fur, nCloth, Dynamics, Soft and Rig Bodies)

Project test & Submission
Live Project
Project Assessment
Portfolio Preparation & Placement

Achievements for this centre

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