Autodesk Maya Course

Hero Animations Academy
In Bangalore

Price on request
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Important information

  • Course
  • Bangalore
  • Duration:
    6 Months
Description

Important information
Venues

Where and when

Starts Location
On request
Bangalore
#65 1st floor, 29-C Cross, 10th Main Road, Jayanagar 4th Block, 560068, Karnataka, India
See map

Course programme

Autodesk Maya program Covers character model, B.G, organic character texture, Riggs & weight mappings, stagings, character animation. lights, particle effect & dynamic, V.F.X. & composit (combustions). The program trains one in auto-desk MAYA softwares. This is a ideal program for those who are interested to study or updated their MAYA skill & get enhanced job.
· Introduction to 3-D Spaces & the G.U.I.
· Introduction to N.U.R.B.S .Model
· Introduction to Polygonal Box Model
· Introduction to Shells Model
· Introduction to Renderings
· Nurb Model N.U.R.B.S. Curve
· N.U.R.B.S. Surface
· N.U.R.B.S .Car model
· Intersection, Fillets & Trim Surface
· Advance Curve Network
· N.U.R.B.S. U.V Coordinate
· Polygon Model & U.V's Introduction / References / Atomic
· Functional Geometry & Tool
· Complete character model
· Creature model
· Set model
· Four leg character model
· Detail & Normal
· U.V / Real World & Exercise
· Texture Map Hyper-shade material
· Hyper-shade utility
· Complete character Texture
· Creature Texture
· Set Texture
· Four leg character Texture
· Bit Depth, Image Format, PhotoShops
· Material Attribut, The Connection Editors
· Basic Bump Maps, Displacement Maps, Layered Shader
· 2-D Projection, 3-D Texture, Shader-glow, Fogs
· 3-D Paints, Camera Projection
· Lights & Render Light Property
· Define Shadow
· Set Lights
· Character light
· Define Highlight & Specularity
· Diffuse Inter-reflection &Global Illuminations
· Render Layer
· Animation character rig setups
· Creating key-frame
· Animation principle
· Work with a simple rigs
· Adjusting key-frame
· Breakdown
· Time
· Graph editors
· Adjusting arc
· Changing weight
· Squash & stretch
· Animating character
· Character lip sink
· Animation Hierarchy
· Animation Hierarchy & Deformations
· Project Days
· Joints Hierarchy & Constraint
· Camera, Render & Path Animation
· Dynamic Practical
· Practical examples
· Work with soft and rigid body
· Project days

Achievements for this centre


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