Building Apps for iPhone - iPad Video Tutorial Course

CareerVision Training
Distancia

£ 70 - (Rs 6,067)
VAT incl.

Important information

  • Training
  • Beginner
  • Distance learning
  • Duration:
    Flexible
  • When:
    Flexible
  • Delivery of study materials
Description

PACKAGE INCLUDES

• Format: DVD
• Duration: 12.5 Hours (105 lessons)
• Instructor: Tony Bove
• Platform: Windows PC or Mac


COURSE INTRODUCTION

Take your skills to the next level. This Learning To Build Apps For iPhone - iPad Tutorial Video is the ultimate in comprehensive instruction for the discerning professional.

These training classes use broadcast quality audio and video to deliver concise and informative training right to your desktop. The course is presented via an intuitive, easy-to-use interface, allowing you to learn at your own pace.

Important information

Requirements: This is a DVD Video Tutorial Course which is shipped to you. Work through the video tutorials at your own pace. If you have the software you can practice along with the instructor using the same exercise files as the instructor which are included on the DVD. The narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter. All the concepts of each application are explained clearly and precisely. The DVD works on PC and Mac. You can jump to and from lessons and work at your own pace.

Venues

Where and when

Starts Location
Flexible
Distance Learning

What you'll learn on the course

Editing
Designing Applications
Xcode
SDK
IPhone Applications

Course programme

Introduction: What is Covered

What You Will Learn

An Overview Of The Development Cycle

The SDK With Xcode

Introducing The Sample Applications


Making Great iPhone Apps

What Makes An iPhone App Great?

Exploiting The iPhone's Features

Embracing The iPhone's Limitations

Why Develop iPhone Applications?


Making Great iPad Apps

What Makes An iPad App Great?

Exploiting The iPad's Features

Embracing The iPad's Limitations

Why Develop iPad Applications?

Developing Apps For Both iPhone And iPad


Designing The User Experience

Creating A Compelling User Experience

Apple's Suggestions For Developing iOS Apps

Avoiding Practices that Get Apps Rejected


Getting The Developer Tools

Joining The Developer Program

Using Resources In The Dev Center

Downloading The SDK


Getting To Know Xcode

Exploring An Xcode Project

Using The Xcode Text Editor

Accessing Documentation

Customizing Xcode


Getting To Know The iOS Simulator

Running Your App In The Simulator

Interacting With Simulated Hardware

Uninstalling Apps And Resetting The Simulator

Simulator Limitations


Understanding How An App Runs

Starting With The Utility Application Template

The App Life Cycle

Event And Interruption Processing

Termination And Memory Management


Programming The App

Introducing Objects And Classes

Using Header And Implementation Files

Allocating Objects

Working With Declared Properties

Using Frameworks And Design Patterns


Understanding iPhone Interface Controls

Looking At Interface Builder

Inspecting The Main View

Inspecting The Flipside View

Unraveling The Info And Done Buttons


Controlling The iPhone Main View

Working With Windows And Views

Adding Your Own Application's Behavior

Where Does Your Code Go?


Including An iAd Banner

Putting iAds In Your App

Creating An Animated View With An iAd Banner

Controlling The iAd Banner View


Animating The iPhone Main View

Setting A Timer

Connecting A Timer For The Animation

The Block Object Design Pattern

Finishing And Testing The Main View


Setting Up iPhone App User Preferences

Setting Up User Preferences

Using The Notification System

Using Property Lists


Developing The Flipside Controls For The iPhone App

Adding Property Declarations And Synthesize Statements

Setting Up Preferences In The Flipside View

Adding Methods For The Interface Objects

Using The Settings In The Main View


Adding Interface Objects And Gestures To The iPhone App

How Gestures Work

Adding A Pinch Gesture

Connecting The Interface Objects In Interface Builder

Testing The MyWorld iPhone App


Adding A Second View To The iPhone App

Creating A Second View

How A Scrolling View Works

Adding A View And A Nib

Initializing View Controllers

Managing Background And Memory


Implementing The Photo View On The iPhone App

Using Objects From The Main View

Animating The Photo View

Accessing Media On The iPhone

Modifying The Window Nib For Scrolling

Testing The Complete iPhone App


Building An iPad App User Interface

Starting An iPad App

Inspecting The View

Adding An Image To The View

Adding An Info Button


Adding Behavior To The iPad View

An iPad App Odyssey

Setting Up The Animated View

Marking Out Methods


Animating The iPad View

Drawing The View

Freeing Up memory

Testing The View


Preparing iPad User Preferences

Preparing For User Settings

Setting Up User Preference Settings

Setting Up A Modal View


Building A Modal View In The iPad App

Adding Outlets To The View Controller

Adding Methods For The Interface Objects

Initializing And Setting The Modal View Style

Saving The Preference Settings


Connecting Interface Objects In The iPad App

Adding The Interface Objects

Connecting The Interface Objects

Connecting The Info Button

Testing The New Modal View


Adding Gestures And Making A Universal App

Understanding iPad Gestures

Adding Tap And Swipe Recognizers

Testing Gestures In The iPad app

Making A Universal App

Testing The iPhone/iPad Universal App


Debugging And Finishing Your App

Fixing Bugs And Issues

Using The Static Analyzer

Adding Application Icons And Launch Images

Building Your App For Distribution

Managing Your Apps In The App Store


Course Conclusion

About the Tutor

Why I Develop iPhone And iPad Apps

Where To Go From Here