Career Course in Original Animation Content Creation (OACC)

Diploma

In Pune

Price on request

Description

  • Type

    Diploma

  • Location

    Pune

  • Duration

    18 Months

Entire Script to screen (Animation Film Making, 2D/3D) process is covered in this course which gives a broader perspective towards animation. This course has a perfect FUSION of Art & Technology which is essential in original animation content creation. Suitable for: Any Undergraduate / Graduate / Foundation in Art / ATD / BFA / MFA Any other profession, having Basic Computer knowledge and Interested in Animation.

Facilities

Location

Start date

Pune (Mahārāshtra)
See map
New Nirmal Apts, 1st Floor, Dhole Patil road, besides Akshay Complex, 411001

Start date

On request

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Course programme

1. Fundamental of Drawing

  • Perspective Drawing
  • Color Theory
  • Design Principles
  • Film Appreciation & Visual Aesthetics
  • Anatomy
  • Production Pipeline

2. 2D

Pre Production

  • Storytelling and story boarding
  • Character Designing
  • Layout and Property Design

Classical Hand Draw Animation

  • Animation Principles
  • Acting for Animation
  • In between and Cleanup
  • Character animation

Adobe Flash

  • Role of Flash in Classical Animation
  • Ink and Paint
  • Character Development for cut-out animation
  • Cut-out Animation
  • Lip Synchronization
  • Compositing
  • Rendering and Export Formats

Toon Boom Animate Pro

  • Role of Animate Pro in Classical Animation
  • Ink and Paint
  • Compositing
  • Creating a Rig for cut-out animation
  • Cut-out Animation
  • Lip Synchronization
  • Effects
  • Rendering and Export Formats

Toon Boom Storyboard

  • Digital Drawing in Toon Boom Story board Pro
  • Import Formats
  • Libraries Concepts
  • Arranging Scenes and panels in Timeline
  • Camera in Story board Pro
  • Transitions
  • Adding sound in Story board
  • Rendering and Export Formats

Adobe Photoshop

  • Introduction & Interface of Photoshop
  • Objective behind learning Photoshop
  • Tools
  • Transformation & Selection
  • Color Adjustments
  • Layer Styles
  • Filters
  • Character ink & paint
  • Graphics (Logo Designing, Banner Designing)
  • Special Effects
  • Background Concepts
  • Texturing
  • Export Formats

3. 3D

3Ds Max

  • Spline
  • UVE mapping
  • Modifiers
  • Atmospheric Effects
  • GI-Using Radiosity
  • Architectural Walkthrough
  • Video post

Maya

3D Production Pipeline

Introduction to Maya -

  • User Interface
  • Concepts of Maya

Modeling –

Clay modeling, NURBS tool, Polygon tool, Organic & Inorganic modeling.

Lighting, Texturing & Rendering -

Types of light, three point light concepts, UV mapping, Rendering.

Rigging -

Deformers, Constrains, Joints & Hierarchy, FK & IK, Skinning.

Animation -

Animation Interface, Animation Principles, Animation using Graph Editor.

Dynamics -

Particles, Fluid Effect, Soft & Rigid Bodies

4. VFX

Adobe After Effects -

  • Motion Graphics
  • Titling
  • Color correction
  • 2D & 3D Compositing
  • Chroma Keying

Eyeon Fusion-

  • Digital Fusion Workflow
  • Basic compositing in Fusion
  • 2D & 3D compositing
  • Intro to 3d space
  • Motion tracking and Match Moving
  • Chroma Keying
  • Multipass compositing
  • Color correction
  • Rotoscopy

5. Apple FCP overview Course

  • Final Cut Pro Interface
  • Building Rough Cuts
  • Editing Tools
  • Editing to Narration & Music
  • Applying Filters & Transitions
  • Audio Editing
  • Finishing & Final Output

6. Specialization in any one of the below:

  1. a. Specialization in Character Animation

Concepts of Character Animation:

  • Drawing for character animation.
  • Acting for character animation.
  • Classical approach in digital animation.
  • Different styles of animation e.g. Snappy, Realistic etc...

Softwares:

  1. 1. Harmony / Animate Pro
  • Paperless animation
  • Character rig
  • Animation
  • Lip Sync
  • Effects
  • Rendering

  1. 2. Flash
  • Character development
  • Character animation
  • Lip Sync
  • Export formats

  1. 3. Maya
  • Introduction to Character Rigs and Controls
  • Learning Body Mechanics through Action Shots
  • Walk Cycle
  • Constrain Animation
  • Dialogue and Acting Shot with Lip Sync
  • Quadruped Walkcycle

The concepts will be used in the respective softwares throughout the Specialization

  1. b. Specialization in Modeling

Concepts of modeling:

  • Anatomy

ü Line of action

ü Gesture drawing

ü Proportion

  • Character designing

ü Model chart

ü Attitude chart

ü Gesture chart

  • Clay modeling

Softwares:

MAYA

  • Product Modeling(inorganic)

ü Vehicle

  • Set Designing (inorganic)

ü BG modeling

  • Human character modeling , low poly high poly (organic)

ü Male

ü Female

  • Quadruped Modeling (organic)

ü Animal

The concepts will be used in the respective softwares throughout the Specialization

  1. c. Specialization in Lighting & Texturing

Concepts of lighting & texturing:

  • Drawing for lighting and texturing

ü Object and nature drawing

ü Still life

ü Landscape painting

  • Photography for lighting and texturing

Softwares:

Photoshop

  • Shade & light

ü Filters

ü Blending

ü Color adjustments

  • Creating textures

Maya

  • Creating glass and Mattel material
  • Interior and exterior lighting

ü Mental ray

ü Final gathering & global illumination

  • Interior and exterior texturing

ü Object UV unwrapping

ü Texture painting

ü Camera animation

ü Rendering

  • Character texturing

ü Character UV unwrapping

ü Texture painting

The concepts will be used in the respective softwares throughout the Specialization

  1. d. Specialization in VFX

Concepts of VFX:

  • 2D / 3D compositing
  • Motion Tracking
  • Chroma Keying
  • Match moving
  • Effects
  • 3D with Live Action
  • Render pass compositing
  • Wire Removal
  • Set Extensions
  • Film Compositing

Softwares:

Photoshop

  • Introduction to Photoshop
  • Interface
  • Tools
  • Layer Styles
  • Filters
  • Special Effects
  • Layer concepts
  • Matte Painting Techniques etc.

Maya Dynamics

  • Intro to Particles
  • Intro to Fields
  • Soft/ Rigid bodies
  • Effects
  • Fluid Effect
  • Creating hair
  • Creating Fur
  • Creating nCloth
  • Creating nparticles

3D Tracking with 2D3 Boujou

  • Stabilization techniques
  • Using Tracker data with Maya
  • 2D /3D Tracking for Matchmoving

Film making session

  • Film Making Process
  • Storytelling
  • Film Grammar
  • Concept Development
  • Storyboard
  • Shot Divisions
  • Budgeting
  • Shooting schedule
  • Casting
  • Background score, music, ADR, Dubbing, etc.
  • Editing and Post Production etc.

Digital Cinematography & Lighting Session

  • History
  • Role of Cinematographer
  • Aspects of Cinematography
  • Film Stocks
  • Filters
  • Lens
  • Depth of Field and focus
  • Aspect ratio and framing
  • Lighting and Camera movement
  • New Techniques of Cinematography

After Effects

  • What is Compositing?
  • After Effects Interface
  • Composition in After Effects
  • Layer and Properties concept
    Basic 2D compositing
  • Animation
  • Text Effects
  • Mask Transparency and Keying
  • Rotoscopy
  • Motion Tracking
  • Effects & Animation presets
  • Rendering and Output formats

Eyeon Fusion

  • Digital Fusion Workflow
  • Basic compositing in Fusion
  • 2D & 3D compositing
  • Intro to 3d space
  • Motion tracking and Match Moving
  • Chroma Keying
  • Multipass compositing
  • Color correction
  • Rotoscopy
  • Wire Removal
  • Film Compositing etc.

Project Work

Concept, Script, Scene Breakdown, Budgeting, Shot division, Storyboard, Shooting schedule, Actual shooting and Compositing and Final Output.

The concepts will be used in the respective softwares throughout the Specialization

7. Portfolio & Showreel Preparation


Additional information

Payment options: Monthly Installments Quarterly

Career Course in Original Animation Content Creation (OACC)

Price on request