CareerVision Training

Carrara 8 Fundamentals Training

CareerVision Training

£ 72 - (Rs 5,870)

Important information

  • Training
  • Beginner
  • Distance learning
  • Duration:
  • When:

  The following course, offered by Career vision, will help you improve your skills and achieve your professional goals. During the program you will study different subjects which are deemed to be useful for those who want to enhance their professional career. Sign up for more information!

Important information

Where and when

Starts Location
Distance Learning

What you'll learn on the course

Carrara 8

Course programme


 •  Format: DVD
 •  Duration: 10.5 Hours (118 lessons)
 •  Instructor: Phil Wilkes
 •  Platform: Windows PC or Mac

Start to take control of this powerful 3D modeling software with the help of this comprehensive Carrara 8 tutorial. Using step-by-step video training movies, expert tutor Phil Wilkes guides user though over 10 hours of essential Carrara concepts that include the complete toolset, recommended workflow's and the innovative new features. Trainer Phil assumes you have no prior knowledge of Carrara and commences from the absolute basics explaining the more complex concepts as the course progresses ensuring a steady learning curve. There are also work files included that allow you to follow along with the exact workings of the tutor and final projects at the conclusion of the training that re-enforce everything you have learnt.

Benefits of this Software Training:
 •  Tuition by expert tutors.
 •  Narrated training videos demonstrate the key tools and professional techniques
        helping you to work faster and smarter.
 •  Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
 •  Personal Tutoring - Step-by-step video training from your own desktop.
        Delivered via DVD/CD training or online tuition.
 •  The tutor transfers knowledge to you quickly and effectively.
 •  All the concepts of each application are explained clearly and precisely.
 •  Course works on PC and Mac.
 •  Alternative to a boring book or manual and expensive training courses,
        seminars and amp; classes.
 •  Jump to and from lessons - learn at your own pace.
 •  The visual and practical nature shortens the learning curve compared to standard
        training manuals.


The first 3 chapters are available for free viewing. Click on the links below to get started.

Basics And Getting Around Introduction Loading A Preset Scene The Carrara Rooms The Screen Layout Moving Around In 3D Space Window Views And Layouts 2D Vs. 3D Views Working With Objects Loading An Object Loading A Primitive Moving, Scaling And Rotating Collision Detection Parenting And Grouping Duplicating Moving The Hot Point Adding A Shader Saving An Object Modifiers Numerics And Constraints Working With Poser/Daz Content Adding A Runtime Loading A Figure Adding Clothes And Poses Posing The Figure Using Point At

Cameras, Lighting And Scene Effects
Adding A Camera
Pointing Cameras
Saving A Camera Position
Types Of Lighting - Lesson 1
Types Of Lighting - Lesson 2
Types Of Lights
Anything Glows
Light Effects
Global Illumination
God Rays and Sun Beams
Skies And Atmospheres
Black Eyes Syndrome
Indoor Indirect Lighting
New Lighting Option

Types Of Rendering
Render Options - Lesson 1
Render Options - Lesson 2
Render Size
Multipass Rendering
Batch Rendering
Depth of Field

Basic Primitives
Multi-leaf Objects
Edit Tree Shape
Fire, Fountains And Fog

Shader Channels
Shader Texture Types
Shader Layers
Terrain Shaders
Shaders For Daz and amp; Poser Figures
Shaders For Indirect Lighting
Shadow Catchers
Using Normal Maps

Hair Basics
Hair Tools
Hair Shaders
Human Hair - Lesson 1
Human Hair - Lesson 2
Human Hair - Lesson 3
Strays For Added Realism In Hair

Grid Replicator - Lesson 1
Grid Replicator - Lesson 2
Surface Replicators
Cityscape Scene
Using Distribution Maps - Path Through A Forest

Types Of Animation
Keyframe Animation
Physics Animation
Figure Animation And Bones
Figure Animation - Extra
Non-Linear Animation
Converting An Existing Animation Into A Clip
Animating Shaders And Other Properties

Puppeteer Basics
Using Puppeteer For Character Animation
Optimizing Puppeteer

Bullet Physics and amp; Soft Body
Bullet Physics Basics
Bullet Physics - Knocking Down Blocks
Physics Motion With Constraints
Soft Body And Cloth Basics
Soft Body Attach - Animating A Flag

Creating A Particle System
Editing A Particle System

3D Painting
3D Painting Basics
3D Paint Projects
Displacement Painting

Spline Modeler
Vertex Modeler
Booleans And Cuts
Surface Tools
Edge Tools
Metaball Modeling
Organic Modeling
Creating Your Own Morphs
Vertex Editing In A Posed Position

Postworking The Final Image
Levels And Fixing Artifacts
Liquify Filter

Putting It All Together To Create Great Images
Landscape Scene
Fantasy Scene
Modeling Spaceship
Animation Scene
About The Carrara Pro Tutor