Diploma in 2D and 3D Animation:3D - CHARACTER STUDIO & MODELLING
Diploma
In Mumbai
₹ 99,500
+ VAT
Description
-
Type
Diploma
-
Location
Facilities
Location
Start date
Mumbai
(Mahārāshtra)
See map
Chinoy Mansion, First Floor, Block #2, Opp. St.Stephen's Church, Warden Road,, 400036
Start date
On request
Mumbai
(Mahārāshtra)
See map
OPriya Bldg.,1st Floor, Dr. Peter Dias Road, Near Mehboob Studio,, 400050
Start date
On request
Reviews
Have you taken this course?
Course programme
Character Studio is the latest release of the powerful extension to 3ds
Max the world's best-selling professional 3D animation and modelling
solution. Character Studio provides more ways to build and refine
characters than any other product, including groundbreaking new tools
for creating crowds. Now you can quickly animate a school of fish, a
swarm of bees, or collection of humanoid characters.
PRE-REQUISITE
The knowledge of 3D Studio Max is necessary.
Salient Features
~
~
~
~
~
~
Can retain total control over how each individual of a crowd interacts with its fellow creatures, the terrain, any dangers or opportunities in the environment.
Physique is an incredibly fast skinning system, allowing you to create flesh around the biped bones amazingly quickly.
Provides a uniquely rich palette of tools for free-form animation and footstep animation.
Provides a high quality, cost-effective way to populate your 3ds Max worlds with characters that walk, run, jump, and move with incredible personality.
Inverse Kinematic pivot points for smooth, natural hand and foot movements.
An interactive skinning system, powerful new Motion Flow Editor, features for accelerating non-linear animations.
Application
~
~
~
~
~
~ Biped (Character Animation).
Morphing.
Flex.
Special Effects.Titling.
Bones.
Inverse kinematic.
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Face Modeling
~
~ Models
Edge - Plain Modeling
Ear Modeling
~ Edge - Plain Modeling
Hair Modeling
~ Plain Modeling
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Face Modeling
~
~ Models
Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Ear Modeling
~ Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Hair Modeling
~ Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Skin Color
~
~ Material Editor
Rendering
Assembling
~
~ Material Editor
Rendering
Cloth
a) Armour Body
~ Detach
b) Armour Foot
~
~
~
~
~
~
~
~ Freeze Selection
Tessellate
NURMS
Smooth/Highlight
Quickslice
Inset
Extrusion
Ring
c) Armour Knee
~
~
~
~
~
~
~ Detech
Champher
Outline
Weld
Bevel Polygons
Extrude Edges
Extrude Polygons
d) Armour Thigh
~
~
~
~
~ Bevel Edges
Smooth
Detach
Bevel Polygons
Nurms Subdivision
e) Forehand Cloth
~
~ Pivot
Chamfer Edges
f) Armour Gloves
~
~
~
~
~
~ Vertex Arrange
Detach
Freeze
Affect Pivot only
Chamfer Edges
Bevel Polygons
g) Mid Cloth
~
~
~ Join Vertex
Cat
Quick Slice
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Face Modeling
~
~ Models
Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Ear Modeling
~ Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Hair Modeling
~ Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Skin Color
~
~ Material Editor
Rendering
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Assembling
~
~ Material Editor
Rendering
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Cloth
a) Armour Body
~ Detach
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
b) Armour Foot
~
~
~
~
~
~
~
~ Freeze Selection
Tessellate
NURMS
Smooth/Highlight
Quickslice
Inset
Extrusion
Ring
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
c) Armour Knee
~
~
~
~
~
~
~ Detech
Champher
Outline
Weld
Bevel Polygons
Extrude Edges
Extrude Polygons
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
d) Armour Thigh
~
~
~
~
~ Bevel Edges
Smooth
Detach
Bevel Polygons
Nurms Subdivision
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
e) Forehand Cloth
~
~ Pivot
Chamfer Edges
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
f) Armour Gloves
~
~
~
~
~
~ Vertex Arrange
Detach
Freeze
Affect Pivot only
Chamfer Edges
Bevel Polygons
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
g) Mid Cloth
~
~
~ Join Vertex
Cat
Quick Slice
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Material
~
~
~
~ Select Object
Display Panel
View Port Configuration
Camera
Binding
~
~
~
~
~
~
~
~
~
~ Physique
Select Object
Envelope
Physique selection status
Vertex
Rigid
Hide unselected
Create
Biped
Structure
Animation
~
~ Create multiple footsteps
Auto Key
PRE-REQUISITE
The knowledge of 3D Studio Max is necessary.
Salient Features
~
~
~
~
~
~
Can retain total control over how each individual of a crowd interacts with its fellow creatures, the terrain, any dangers or opportunities in the environment.
Physique is an incredibly fast skinning system, allowing you to create flesh around the biped bones amazingly quickly.
Provides a uniquely rich palette of tools for free-form animation and footstep animation.
Provides a high quality, cost-effective way to populate your 3ds Max worlds with characters that walk, run, jump, and move with incredible personality.
Inverse Kinematic pivot points for smooth, natural hand and foot movements.
An interactive skinning system, powerful new Motion Flow Editor, features for accelerating non-linear animations.
Application
~
~
~
~
~
~ Biped (Character Animation).
Morphing.
Flex.
Special Effects.Titling.
Bones.
Inverse kinematic.
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Face Modeling
~
~ Models
Edge - Plain Modeling
Ear Modeling
~ Edge - Plain Modeling
Hair Modeling
~ Plain Modeling
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Face Modeling
~
~ Models
Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Ear Modeling
~ Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Hair Modeling
~ Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Skin Color
~
~ Material Editor
Rendering
Assembling
~
~ Material Editor
Rendering
Cloth
a) Armour Body
~ Detach
b) Armour Foot
~
~
~
~
~
~
~
~ Freeze Selection
Tessellate
NURMS
Smooth/Highlight
Quickslice
Inset
Extrusion
Ring
c) Armour Knee
~
~
~
~
~
~
~ Detech
Champher
Outline
Weld
Bevel Polygons
Extrude Edges
Extrude Polygons
d) Armour Thigh
~
~
~
~
~ Bevel Edges
Smooth
Detach
Bevel Polygons
Nurms Subdivision
e) Forehand Cloth
~
~ Pivot
Chamfer Edges
f) Armour Gloves
~
~
~
~
~
~ Vertex Arrange
Detach
Freeze
Affect Pivot only
Chamfer Edges
Bevel Polygons
g) Mid Cloth
~
~
~ Join Vertex
Cat
Quick Slice
3d Character Studio Topics Covered
Body Modeling
~
~
~
~
~
Body Modeling
Editable Mesh
Extrude
Arrange Vertex
Cut
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Face Modeling
~
~ Models
Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Ear Modeling
~ Edge - Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Hair Modeling
~ Plain Modeling
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Skin Color
~
~ Material Editor
Rendering
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Assembling
~
~ Material Editor
Rendering
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Cloth
a) Armour Body
~ Detach
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
b) Armour Foot
~
~
~
~
~
~
~
~ Freeze Selection
Tessellate
NURMS
Smooth/Highlight
Quickslice
Inset
Extrusion
Ring
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
c) Armour Knee
~
~
~
~
~
~
~ Detech
Champher
Outline
Weld
Bevel Polygons
Extrude Edges
Extrude Polygons
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
d) Armour Thigh
~
~
~
~
~ Bevel Edges
Smooth
Detach
Bevel Polygons
Nurms Subdivision
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
e) Forehand Cloth
~
~ Pivot
Chamfer Edges
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
f) Armour Gloves
~
~
~
~
~
~ Vertex Arrange
Detach
Freeze
Affect Pivot only
Chamfer Edges
Bevel Polygons
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
g) Mid Cloth
~
~
~ Join Vertex
Cat
Quick Slice
Courses in 3D Character Studio, 3D max, Maya India - Mumbai
Material
~
~
~
~ Select Object
Display Panel
View Port Configuration
Camera
Binding
~
~
~
~
~
~
~
~
~
~ Physique
Select Object
Envelope
Physique selection status
Vertex
Rigid
Hide unselected
Create
Biped
Structure
Animation
~
~ Create multiple footsteps
Auto Key
Diploma in 2D and 3D Animation:3D - CHARACTER STUDIO & MODELLING
₹ 99,500
+ VAT