Diploma Program In Game Design
Diploma
In Agra, Mumbai, Pune and 4 other venues
Price on request
Description
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Type
Diploma
-
Location
-
Duration
15 Months
Facilities
Location
Start date
Agra
(Uttar Pradesh)
See map
First Floor, Shree Heera Plaza, Bhagwan Cinama Xing Bye Pass Road Agra.
Start date
On request
Aurangabad
(Mahārāshtra)
See map
Jagannath Arcade, Near Aurangpura Signal, 431003
Start date
On request
Bangalore
(Karnātaka)
See map
12, 2nd Floor, Maruti Arcade, 100 ft Ring Rd, Kathriguppe Circle, B.S.K. Bridge, 3rd Stage
Start date
On request
Bhopal
(Madhya Pradesh)
See map
Z--6, IInd Floor opposite Chittod Comlpex Near Eureka Forbes, Zone I, M.P. Nagar
Start date
On request
Indore
(Madhya Pradesh)
See map
301/303/304 Princess Empire 12 Race Course Rd., 452003
Start date
On request
Mumbai
(Mahārāshtra)
See map
C-101 Brookhill Towers 3rd Cross Lane, Lokhandwala Complex, Andheri(W), 400053
Start date
On request
Pune
(Mahārāshtra)
See map
office no. 5,6.7,8, Borate Sankul, opp. Yashawantrao Chavan Natygruha, Kothrud, 411038
Start date
On request
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Course programme
The Game design program offered by MIDDS is covering all the necessary
skills to make professional games within short span of time. Students
will also learn developing professional games such as 3D First Person
shooter Game, Disney Style Game, Strategy Game, Mobile Game and Online
Game within the training program.
Program contents in detail:
-Module A. (introduction to Game Design):
* Game Design Theory
* 3D Studio Modeling / Animation / Rendering
* Alias Maya Modeling / Animation / Rendering
* Game Concept Design
* Game Engine Architecture Study
* Level Design
-Module B. (Programming & Scripting for Gaming):
* Introduction to C++ for Game Programmers
* Introduction to DirectX Programming
* 3D Game Engine Programming
* Ai implementation within 3D Game Level
-Module C. (Disney Style Games Development):
* Concept / Storyboarding / Character Design
* Scripting / Coding / Environments Development
* Developing a 4 levels Disney Style Game
-Module D. (FPS Games Development):
* Concept / Story / Storyboarding Development
* Level Development for 3D Games
* Models / Entities / Character Development / Audio
* Engine Architecture Study, Scripting Language
* Ai implementation for opponent characters
* 2 Level 3D FPS Game Design
* Compilation
-Module E. (Strategy Games Development):
* Concept / Story / Storyboarding / Characters Design
* Models / Entities / Character Development / Audio
* Engine Architecture Study, Scripting Language
* Developing a 2 levels Strategy Game
-Module F. (Mobile Games Development):
* Concept / Story / Storyboarding / Characters Design
* Modeling for Mobile gaming
* Macromedia Flash with Action Scripts
* Pocket-Pc game development toolkits
-Module G. (Simulation Design)
* Introduction to real-time simulation
* Concepts / Working / Procedures
* Real-time programming & architecture design
* Real-time Simulations design
* Data Compilation
Program contents in detail:
-Module A. (introduction to Game Design):
* Game Design Theory
* 3D Studio Modeling / Animation / Rendering
* Alias Maya Modeling / Animation / Rendering
* Game Concept Design
* Game Engine Architecture Study
* Level Design
-Module B. (Programming & Scripting for Gaming):
* Introduction to C++ for Game Programmers
* Introduction to DirectX Programming
* 3D Game Engine Programming
* Ai implementation within 3D Game Level
-Module C. (Disney Style Games Development):
* Concept / Storyboarding / Character Design
* Scripting / Coding / Environments Development
* Developing a 4 levels Disney Style Game
-Module D. (FPS Games Development):
* Concept / Story / Storyboarding Development
* Level Development for 3D Games
* Models / Entities / Character Development / Audio
* Engine Architecture Study, Scripting Language
* Ai implementation for opponent characters
* 2 Level 3D FPS Game Design
* Compilation
-Module E. (Strategy Games Development):
* Concept / Story / Storyboarding / Characters Design
* Models / Entities / Character Development / Audio
* Engine Architecture Study, Scripting Language
* Developing a 2 levels Strategy Game
-Module F. (Mobile Games Development):
* Concept / Story / Storyboarding / Characters Design
* Modeling for Mobile gaming
* Macromedia Flash with Action Scripts
* Pocket-Pc game development toolkits
-Module G. (Simulation Design)
* Introduction to real-time simulation
* Concepts / Working / Procedures
* Real-time programming & architecture design
* Real-time Simulations design
* Data Compilation
Diploma Program In Game Design
Price on request