Interactive 3D Graphics - Autodesk

Udacity
Online

Free

Important information

  • Course
  • Online
  • When:
    Flexible
Description

This course will teach you the principles of 3D computer graphics: meshes, transforms, lighting, animation, and making interactive 3D applications run in a browser.

Important information
Venues

Where and when

Starts Location
Flexible
Online

What you'll learn on the course

Basic
Basic IT training
Animation
Basic IT
Lighting
3d training
Graphics
Materials
3D

Course programme

Lesson 1: Introduction

Motivation and a trip down the graphics pipeline, laying out the fundamental processes

Lesson 2: Points, Vectors, and Meshes

The basics of 3D geometry definition

Lesson 3: Colors and Materials

Color representation, material computations, transparency

Lesson 4: Transforms

Translation, scale, rotate and how to properly combine all these

Lesson 5: Matrices

Transform representation and how to fully control these

Lesson 6: Lights

Directional and point light sources

Lesson 7: Cameras

How the camera is defined

Lesson 8: Textures and Reflections

Color and opacity textures, along with reflection and normal mapping

Lesson 9: Shader Programming

An introduction to programming vertex and pixel shaders

Lesson 10: Interaction and Animation

How to select and make objects move