Introduction to Autodesk Fusion 360 Training Video

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AU$ 189 - (Rs 9,535)
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Important information

  • Course
  • Online
  • When:
    Flexible
Description

A Practical Training Course That Teaches Real World Skills In this project-based Introduction to Autodesk Fusion 360 video tutorial series, you'll quickly have relevant skills for real-world applications. Follow along with our expert instructor in this training course to get: Concise, informative and broadcast-quality Introduction to Autodesk Fusion 360 training videos delivered to your desktop The ability to learn at your own pace with our intuitive, easy-to-use interface A quick grasp of even the most complex Introduction to Autodesk Fusion 360 subjects because they're broken into simple, easy to follow tutorial videos Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Introduction to Autodesk Fusion 360 tutorial, online or offline...so you'll know the exact steps for your own projects. Course Fast Facts: Only 4 hours to complete this course 75 tutorial videos Expert instructors lead each course Download to any Windows PC or Mac and save for viewing off line Course is accessible 24/7 from any computer once downloaded You can study from home or at work at your own pace in your own time Course Description The creators of a new type of urban bike, the makers of a sustainable lighting solution, and a bunch of kids in the Bronx who invented a scooter mounted cell phone charger. These are some of the design types who use Autodesk Fusion 360, a cloud-based industrial and mechanical 3D design tool, to realize their visions.

Fusion 360 was developed for small start-up companies who want a more advanced solution than Autodesk 123D, but don't need or cannot invest in a more sophisticated modeling product like Autodesk Inventor or SolidWorks. Render your 3D know-how from rank beginner to confident practitioner in this intro course from Autodesk expert Mike Thomas.

* Learn to create "smart" 3D models using Autodesk Fusion 360
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Important information

Requirements: System Requirements - Digital Download Digital Download: Microsoft Windows XP or higher, Mac OS X 10.4 or higher. Minimum screen resolution of 1024x768 Digital Download specific requirements: Between 1GB and 6GB of available hard drive space (depending on the training course) An Internet connection with sufficient bandwidth. You must have at least a 56K modem connection (Broadband recommended). Most modern ADSL and Cable internet solutions will be sufficient. Do I need...

Venues

Where and when

Starts Location
Flexible
Online

What you'll learn on the course

Design
3d training
Autodesk
3D
Project
Skills and Training

Course programme

  • 01. Introduction
    • Welcome To The Course
    • About The Author
    • 0103 How To Access Your Working Files
  • 02. Introducing Autodesk Fusion 360
    • What Is Autodesk Fusion 360?
    • About 3D Modeling: Solids Vs. Surfaces
    • Parametric Feature Based Design
    • Free-Form Design
    • Installation, Subscription, And An Introduction To A360
    • 0206 Adjusting Your Account Settings
    • 0207 Adjusting Your Preferences
    • 0208 Setting The Active Project
    • 0209 Using The Help
  • 03. Making Your Way Around The User Interface
    • 0301 A Tour Around The User Interface
    • 0302 What Are Workspaces?
    • 0303 Working With Toolbars
    • 0304 What Is The Browser?
    • 0305 Using The Timeline
    • 0306 Getting Around The Canvas
    • 0307 Using The Navigation Bar To Zoom And Pan
    • 0308 Display Settings
    • 0309 Navigation With The ViewCube
    • 0310 Orbiting
    • 0311 Navigation With Your Mouse
    • 0312 Using The Selection Tools Effectively
  • 04. Projects 101
    • 0401 Using The Data Panel
    • 0402 Collaborating With Others
    • 0403 Creating New Projects
    • 0404 Creating New Designs
    • 0405 Importing Existing Designs
  • 05. Building Your First Part
    • 0501 Why Sketch?
    • 0502 Creating 2D Sketches
    • 0503 Creating Lines
    • 0504 An Introduction To Constraints
    • 0505 Applying Dimensions
    • 0506 Creating Circles And Arcs
    • 0507 Creating Rectangles
    • 0508 Editing Sketches
    • 0509 Extrusions And Revolutions
    • 0510 Adding Secondary Features
    • 0511 Press And Pull
    • 0512 Creating Primitives - Solids
    • 0513 Creating Fillets
    • 0514 Creating Chamfers
    • 0515 Creating Holes
    • 0516 Mirroring Features
    • 0517 Creating Shells
    • 0518 Feature Patterns
    • 0519 Adding Decals
  • 06. Introducing Sculpting
    • 0601 Creating A T-Spline Box
    • 0602 Cylinders, Spheres, Torus, And Quad Balls
    • 0603 Sculpted Extrudes
    • 0604 Revolve
    • 0605 Editing The Form
    • 0606 Conversion
    • 0607 Inserting Edges
    • 0608 Inserting Points
    • 0609 Sliding And Beveling
    • 0610 Merging Edges
    • 0611 Applying Symmetry
  • 07. Working With Your Models
    • 0701 Physical Material
    • 0702 Using The Fusion 360 Material Library
    • 0703 Changing The Appearance
    • 0704 Capturing The Image
    • 0705 Determining Volume
    • 0706 Measuring
    • 0707 3D Printing
    • 0708 Exporting Data
  • 08. Assembly Modeling 101
    • 0801 The Difference Between Bodies And Components
    • 0802 Building Bodies
    • 0803 Working With Bodies
    • 0804 Creating Components
    • 0805 Working With Components
    • 0806 Applying Joints
    • 0807 Finding Interference
  • 09. Conclusion
    • 0901 Wrap Up And Thank You

Additional information

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