iOS Capstone: Multiplayer Transreality Game - University of California, IrvineCoursera
What you'll learn on the course
Students will produce a networked game that will leverage sensors on the phone to create a unique gaming experience. The focus of the game will be to make it physical through real-world gestures, motion and knowledge of other players real-world location. To do this students will need to integrate knowledge of graphics, networking, sensors, and user interface design alongside a skill set of tool usage. The final project will involve milestones with opportunities to get ungraded peer review feedback from fellow learners so that they can iterate and improve their game program. The final networked game that the students produce would be something they could showcase in job application materials, in an interview, or offer in the iTunes store.Online learning plays a key role in lifelong learning. In fact, a recent report by the United States Department of Education found that "the courses that include online education (either completely virtual or blended learning) produce, on average, much stronger learning outcomes for students courses They are conducted exclusively in person. Based on an approach developed by educational psychologist Benjamin Bloom, the mastery learning helps students to fully understand a subject before moving on to a more advanced. In Coursera, usually we give an answer immediately to the concepts that the student does not understand feedback. In many cases, we offer random versions of assessments for the student to return to school and retrying until mastered the concept.