Multimedia Producer BootcampCardari
$ 14,995 - (Rs 10,22,270)
VAT not incl.
Frequent Asked Questions
Students must be highly motivated, ready to work hard, disciplined, and passionate about multimedia.
Design Investigation and Culture
This module introduces students to design history with a strong
focus on the development of graphic design through major art periods. From the
invention of writing to the modern day, students will gain an understanding of
the relevance of graphic arts and crafts in human history and society through a
series of research projects.
Students will develop the capacity to visualize ideas through the knowledge and practical experience of observation drawing. The development of perception, memory work and reproduction of objects through drawing will be taught. Basic drawing materials, tools and techniques will be used to acquire a technical knowledge of proper model drawing and its related vocabulary. This module will also explore the media of communication, marker, ink and other mediums. Students will also be exposed to the visual language, theories, techniques and processes of rendering different textures to objects.
This module focuses on drawing as a means of expressing body movement and facial expression, training students in the production of quick figure drawings or sketches. To help them visualize human forms and curves by drawing with quick strokes, encouraging them to inject these ideas into the later modules on animation.
Creativity and Problem Solving
In this module, students will learn to solve problems creatively, make paradigm shifts in thinking and apply lateral thinking techniques to real and imagined problems.
Academic Research and Communication Skills
This module prepares students in communication and research
skills. The three main areas of focus are: research and analysis, writing skills
and academic presentation skills.
Color for Designers
Students will study color theories, standards, systems and their applications to design production. Applications in 2D and 3D using both additive and subtractive color concepts and the study of perceptual effects will be explored.
This module provides an introduction to typography concentrating on effective textual communication. It includes a study of the history of typography, typographic measures, font families and their relationship to visual communication.
Students will be introduced to techniques used to compose and plan vector-based images with computer software. Using the software Illustrator as a design tool,
students will explore its various functions and grasp the versatility of one of
the industry's most utilized drawing tools. Through a series of exercises, each
student will produce work demonstrating an effective thought progression and
understanding of vector-based drawing software.
Students will be introduced to techniques used to edit and process raster images on computer software. Using Photoshop as a design tool, students will explore the various functions and multiple aspects of the program and visualize the versatility of one of the industry's most used image editing softwares.
This module combines studio work with academic classroom instruction. Discussions and assignments provide an understanding of the design elements and principles of visual organization, as well as an understanding of the development of form in space.
This module will provide an effective introduction to the various roles of the graphic designer and the history of international graphic design, its relevance to
society and its importance as a medium for mass communication.
Students will be introduced to the development of technical and compositional skills in photography. This module includes a study of the history of photography, light metering and specific assignments dealing with still life, action and
This module will focus on the conceptualization and creation of an effective corporate identity for a company. Students will have to successfully complete practical exercises and an integrated project in order to complete the module.
Students will be equipped with basic principles in animation techniques. Through
practical assignments such as completing a short animation production using
artistic crafts and methods, students will have to successfully complete
practical exercises and commence an integrated project in order to complete the
This module introduces different practicalities with regards to camera use, demonstrations of basic camera angles and the effects of lighting. Students will experiment with various camera shooting techniques, as well as digitizing with different codecs to achieve different results.
Screenplay and Storyboarding
Through practical exercises, lectures, demonstrations and examples, students will learn how to write their own screenplays and create script-related storyboards. They will also be able to produce a visualization of the production on paper, before the actual implementation of the story.
Students will learn to model 3D objects and scenes, texture mapping, bump maps, lightings and camera movements in a 3D environment.
Integration Providing students with the knowledge and skills through
practical exercises, lectures, demonstrations and examples this course enables
them to analyze and programme the appropriate scripting languages like PHP or
ASP or any of the common languages used in the industry.
Interactive Media Design
This module will explore the non-traditional principles of Interactive Media Design,
examine the cultural impact of design via new media channels (web &
interactive) and develop and refine the level of conceptual thinking within
students' approaches to multimedia or web design problems.
Basic Web Techniques
Students will be equipped with the knowledge and skills through practical exercises, lectures, demonstrations and examples to create web pages by designing and programming with the usage of the hypertext markup language and web builder applications.
User Interaction Design
This module will provide students with theoretical knowledge and practical experience in the fundamental aspects of interaction design. It focuses on the process of designing the user experience by examining works of interface design from the perspective of psychology, graphic design and human-computer interaction conceptual frameworks. User Interaction Design will comprise five sections: Usability of Interactive Systems, Development Processes, Designing Visual Interphases, Interactive Styles and Design Issues.
Video and Audio Editing
Students will create their first audio-visual project (on a standard video medium), from initial concept to final output. In this module, they will also learn about sound mixing and original music composing.
3D Animation Laboratory
Students will be equipped with the technical skills to create 3D animated objects and scenes. Animating camera movements, walk motions and facial expressions will be explored. Students will have to successfully complete practical exercises and commence an integrated project in order to complete the module.
Advanced 3D Laboratory
Students will gain knowledge and skills through practical exercises, lectures, and demonstrations to enable them to mix live video footage with digital 3D elements.
Students will be taught to conceptualize an idea for the topic of selection: making use of contemporary methods to shoot a video and edit the video presentation.
Advanced Interactive Media Design
Students will apply advanced programming to games development
and design. They will have to successfully complete practical exercises and
commence an integrated project in order to complete the module.
This module will explore the purpose and function of an e-commerce based application, covering online shopping with the programming of a shopping cart & online catalogue system. Using the appropriate scripting language to develop this
online application, integrating static information about the company's products
New Media Development
Students will explore new methods and executions in web-based applications, looking into the integration of different web mediums to develop the final web
Students will create a high-end screen-based presentation by researching a selected topic and finding the most suitable implementation for that topic through a final project.
Business and Motivational Training
Students will learn how to set up and operate competitive multimedia businesses, stay motivated, serve with passion, and excel in their various markets.