Production Course in 3D Character Animation

Clusters College for Media & Design
In Calicut

Price on request
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Important information

  • Course
  • Calicut
  • Duration:
    4 Months

Majority of revenue of Indian animation industry is from television serials for abroad. The animation studios have ongoing requirement of 3D character animators. To serve the industry with good talents is our goal. Also it has to affordable for a candidate. This course is nice blend of cost effective and serve the needs of industry. To ensure your ground up development we give you a short exercises to develop you creative seances. Then is the tools in Maya which will be your tools of expression.

Important information

Where and when

Starts Location
On request
3rd Floor, Baby Arcade, PT Usha Road, Calicut, 673032, Kerala, India
See map

Course programme

Week 01

Hand Exercises and visual development
Drawing strait horizontal and vertical lines
Drawing circles
Shading dark do light inside box within its boundaries
Drawing lines at equal distance
Dividing lines and shapes
Create a symmetrical freehand drawing
Drawing symmetrical objects like wine glass or flower vase etc.
Exercises to develop visual and time sense
Understanding patterns of nature
Perception of shapes from relationship of lines
Perception of scale/ size with relative scale
Clapping on prerecorded beets etc.
History of Animation
History of animation in Hollywood (With film references)
History of animation in India

Week 02

Classical Animation
Principals of animation
Bouncing ball
Bouncing ball with different obstacles
Getting character with simple geometrical shapes applying principals of animation
Working with Background movements and camera movements
Malty plane camera and impossible perspective layouts
Maya Intro
Introduction to 3D software UI
Basics of 3D environment
Shapes, lofting, revolve/ lathe

Week 03

3D Animation, Part 1
Timeline, frame rate setting
Keyframing auto and manual
Graph editor and ease-in ease-out intro
Dope sheet

Week 04

3D Animation, Part 2
Pure physics
Physics tail
Obstacle course

Week 05, 06 and 07

Advanced Character Animation, Part 1
Rigging character
Adding custom controls
Walk, run and sneak
Climbing stairs. ladder, hill
Jump, fall, tumble, faint
Lifting, carrying, pulling, pushing

Week 08

Acting for Animators, Part 1
Body language
Poses and line of action
Getting force, weight, mood, flow in pose

Week 09

Translating script in key visuals
Developing story board
Character Design
Working with description of character
Character proportions
Costume and peripherals
Design element
Final Project Development part01
Translating script in key visuals
Develop a character
Prepare storyboard

Week 10

Advanced Character Animation, Part 2
Straight ahead animation Vs. pose to pose animation
Jumping and climbing over obstacles

Week 11, 12and 13

Final Project Development part02
Advanced Animation, Part 3
Trax editor and working with animation clips
Working with referencing work flow
Animating dialogue and emotions without lip-sync
Close-up emotion animation on sound
Facial animation on dialogues
Lip-sync on the same above shot

Week 14, 15 and 16

Final Project Development, Part 3
Introduction to industry
Professional ethics
Interview Skills

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