Production Course in 3D Character Animation
Course
In Calicut
Description
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Type
Course
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Location
Calicut
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Duration
4 Months
Majority of revenue of Indian animation industry is from television serials for abroad. The animation studios have ongoing requirement of 3D character animators. To serve the industry with good talents is our goal. Also it has to affordable for a candidate. This course is nice blend of cost effective and serve the needs of industry. To ensure your ground up development we give you a short exercises to develop you creative seances. Then is the tools in Maya which will be your tools of expression.
Facilities
Location
Start date
Start date
Reviews
Course programme
Week 01
Hand Exercises and visual development
Drawing strait horizontal and vertical lines
Drawing circles
Shading dark do light inside box within its boundaries
Drawing lines at equal distance
Dividing lines and shapes
Create a symmetrical freehand drawing
Drawing symmetrical objects like wine glass or flower vase etc.
Exercises to develop visual and time sense
Understanding patterns of nature
Perception of shapes from relationship of lines
Perception of scale/ size with relative scale
Clapping on prerecorded beets etc.
History of Animation
History of animation in Hollywood (With film references)
History of animation in India
Week 02
Classical Animation
Principals of animation
Bouncing ball
Bouncing ball with different obstacles
Getting character with simple geometrical shapes applying principals of animation
Working with Background movements and camera movements
Malty plane camera and impossible perspective layouts
Maya Intro
Introduction to 3D software UI
Basics of 3D environment
Shapes, lofting, revolve/ lathe
Week 03
3D Animation, Part 1
Timeline, frame rate setting
Keyframing auto and manual
Graph editor and ease-in ease-out intro
Dope sheet
Week 04
3D Animation, Part 2
Pure physics
Physics tail
Obstacle course
Week 05, 06 and 07
Advanced Character Animation, Part 1
Rigging character
Adding custom controls
Walk, run and sneak
Climbing stairs. ladder, hill
Jump, fall, tumble, faint
Lifting, carrying, pulling, pushing
Week 08
Acting for Animators, Part 1
Body language
Poses and line of action
Getting force, weight, mood, flow in pose
Week 09
Storyboarding
Translating script in key visuals
Developing story board
Character Design
Working with description of character
Character proportions
Costume and peripherals
Design element
Final Project Development part01
Translating script in key visuals
Develop a character
Prepare storyboard
Week 10
Advanced Character Animation, Part 2
Straight ahead animation Vs. pose to pose animation
Jumping and climbing over obstacles
Week 11, 12and 13
Final Project Development part02
Advanced Animation, Part 3
Trax editor and working with animation clips
Working with referencing work flow
Animating dialogue and emotions without lip-sync
Close-up emotion animation on sound
Facial animation on dialogues
Lip-sync on the same above shot
Week 14, 15 and 16
Final Project Development, Part 3
Introduction to industry
Professional ethics
Interview Skills
Production Course in 3D Character Animation