Professional Course in Post Production PremiumANIMATION & DIGITAL MEDIA EDUCATION CENTER
Price on request
- New delhi
Professional Course in Post Production Premium
Post-production is a part of filmmaking process. It occurs in the making of motion pictures, television programs, radio programs, videos, audio recordings, photography and digital art. It is the general term for all stages of production occurring after the actual end of shooting and/or recording.
The ADMEC Multimedia is Delhi's one of the best training provider of practical visual effects and editing courses. The Post Production Premium programme is for those students who want to acquire the technical and professional orientation for a career in video editing and compositing only. The aim of the programme is to produce highly professional video editors and compositors.
Learning outcomes Dur: 6 Months
Technologies Overview module I
Motion Graphics module II
Non-Linear Editing module III
Before start working on the high end industry leading computer applications and talking about their practical usability, it is quite necessary for every student to know about the media elements, reverse engineering, and principles, on that industry is based. Thus, in the first module of this program, you will learn all the secrets of digital media, conceptual thinking and concept design.
Introduction to Digital Media
What is Digital Media, Basics of Digital Media, Principles of Digital Media, Examples of Digital Media, Digital and Analogue, Conversion of Analogue to Digital, Working with Digital Data, Compression in Digital Media, Digital Art, and Applications Overview.
Concepts and Digital Design
Principles of Design, Introduction to colour theory, Introduction to Graphic Designing, Colour Systems (RGB, Grayscale, CMYK) and File Formats, Graphics for the Video, Creating and Manipulating Bitmap and Vector Images, Creating Backgrounds, Creating Energy Oriented Graphics, Creating Logos and Identities, Collages, Image Editing, DICOM Image Support, Creating Alpha, Exporting Graphics to Video Applications, Scanning, Storing and Transporting Images, Enlargement and Reduction, Resolution, Colour Depth, Image Size and File Size, Palette, Mode and Image Attributes, Transformation of Objects, Reshaping and Applying Effects and Filters, Paths & Type, Masking, Layer Concept, Understanding Colour & Colour Correction, Filters & Texture, Case Studies and Projects.
Motion graphics are graphics that use video and/ or animation technology to create the illusion of motion or a transforming appearance. These motion graphics are usually combined with audio for use in multimedia projects. You will be learning everything about motion graphics including how to export them for synchronization for further processes.
Creating a Composition, Keyframe Velocity, Trimming, Modes, Masks, Mattes, Stencils, Cameras! Lights! Action!: 3D Space, Cameras, Lighting in 3D, About Text Animation, Applying and Using Effects, Effects Roundup Overview, Compound Effects, Presets and Variations in the Application, Color & Keying: Color correction, Optimized Levels, Color Matching, Color Keying, Blue and Green Screen Keys, Get the best out of Keylight, Time & Tracking: Frame Rate Manipulation, Motion Stabilization, Motion Tracking, Rotoscoping and Paint: Articulated Mattes, Beyond Built-in Limitations, and Morph.
Non-linear editing for films and television post production is a modern editing method which involves being able to access any frame in a digital video clip with the same ease as any other. This method is similar with the concept of "cut and paste" technique used in film editing from the beginning. However, the cutting of film negatives made it originally a destructive process. Non-linear, non-destructive methods began to appear with the introduction of digital video technology. It can also be viewed as the audio/video equivalent of word processing, which is why it is called desktop editing in the consumer space.
In this part of the third module, video editing would be covered by Apple Final Cut Pro. It is a professional non-linear editing software application developed by Apple Inc. The current version of the application is only available for Mac OS X version 10.5.6 or later, and is a module of the Final Cut Studio product. The software logs and captures video onto a hard drive (internal or external), where it can be edited and processed. The current version of Final Cut Pro, version 7, runs only on Intel processors. It is compatible with many hardware interfaces.
Non Linear Editing (NLE), Multi-Cam Editing, Color Correction in a Video, Recording and Capturing of Sounds, Audio Synchronization, Controlling Pitch and Tempo, Type Animation and Casting Styles, Chroma Keying, Various Video File Formats, Capturing of Video, Titling, Intro Making, Montage and Promo, Chroma Subsampling, Organizing Footages, Finishing and Outputting, Case Studies & Demo Reel.
Finishing and Outputting
Finishing and outputting is as important as a safe landing for a plan. Without proper knowledge of this segment one cannot become a perfect video editor. One should know about creating DVD masters to send out for replication at production houses, and rendering of the projects into the DVD format without encoding to intermediary formats, and streamline production workflow and reduce overhead.
Planning Your Project, Preparing Assets, Starting a Project, Importing and Managing Assets, Introduction to Creating Menus, Creating Menus Using the Standard Method, Using Application Templates, Styles, and Shapes to Create Your Menus, Creating Menus Using the Layered Method, Using Advanced Menu Features, Creating and Editing Tracks, Creating Slideshows, Creating Subtitles, Creating Scripts, Establishing Connections, Finishing a Project, Using Advanced Features.
The Basic Transcoding Workflow, Importing Source Media Files, Finalizing Jobs and Submitting Batches, Creating AIFF Files, Creating Dolby Digital Professional, Creating DV Stream Output Files, Creating Image Sequence Files, Creating MP3 Output Files, Creating MPEG-1 Output Files, Adding Filters, Adding Frame Controls, Adding Geometry Settings, Creating and Changing Destinations, Using Droplets.
Students will have to work with client side projects/ live projects and will have a degree of flexibility in choosing the orientation of their project. Students will work as a team and will be jointly responsible for the planning, conduct and outcome of the project, under the supervision of a member of staff acting as a guide. The project will be a significantly-sized production, with the objective of producing an output reflecting a real world need, together with accompanying documentation.
Digital Artist, Compositor, Digital Effects Animator, Digital Effects Painter, Modeller, Pre-Visualization Artist, Technical Director, Video Editor, Visual Effects Supervisor, etc.