Rapid Prototyping - GoogleUdacity
What you'll learn on the course
Approx. 3 weeks
Assumes 6hrs/wk (work at your own pace)Built by Join thousands of students Course Summary
Prototyping allows you to spend ten minutes -- instead of ten hours -- finding an amazing design for your product. This course will guide you through the iterative process of prototyping an app and conducting user research. You will start by making a low fidelity paper prototype, conducting research with users, and using that research to inform your next iteration. Together with InVision we’ll guide you through creating interactive prototypes. This means you don’t have to code an app before putting it in front of users! Along the way, you’ll learn how and where prototyping fits into your app design process and how you can use prototyping to become a better entrepreneur.
This course is part of our Tech Entrepreneur Nanodegree Program, click here to learn more.Why Take This Course?
Prototyping is an art that exists to save you time and money in the app development process. It allows you to identify design flaws quickly so you waste as little time as possible building a phenomenal app. By learning this art, you’ll create quality apps faster and have confidence in the viability of your products.
By the end of the course, you’ll be comfortable with the prototyping process, be able to get quality user feedback, and use the feedback to create great apps.Prerequisites and Requirements
This course has no formal prerequisites, but you will get a lot more out of the instruction and exercises if you’ve got a product idea. If you’ve completed our Product Design course, you can leverage your app mockups from that course to get a headstart in this one!
See the Technology Requirements for using Udacity.What Will I Learn? Projects P3: Interactive Prototype In this project, you’ll go through the iterative prototyping process – starting with a low fidelity prototype and using feedback to build a medium fidelity prototype. By the end, you’ll have an amazing prototype to share and a really insightful list of talking points for potential investors about the feedback from your UX research experiments. Syllabus
You’ll learn basic paper prototyping, conducting user research, and understanding feedback on your app. You’ll also learn how to use InVision to create interactive medium-fidelity prototypes and conduct user research remotely. Finally, you will learn how to continue prototyping new features as you move further in the app development lifecycle and how to present your research to friends, investors, and anyone else who is interested in your work.Lesson 1: Low-Fidelity Prototypes & User Research
In this lesson, you’ll learn the fundamentals of prototyping, as well as the process of making paper prototypes and presenting them to users.Lesson 2: Medium-Fidelity Prototypes with inVision
In this lesson, you’ll learn how to incorporate feedback, make interactive prototypes using InVision, and how to conduct further user research remotely.Lesson 3: Lifelong Prototyping
In this lesson, you’ll learn how to refine your prototypes further, how to involve prototyping and user research in new app features, and how to present your prototypes and research.