CareerVision Training

Unity 3D Game Development Video Tutorial Course

CareerVision Training
Distancia

£ 72 - (Rs 6,120)
+ VAT

Important information

  • Course
  • Beginner
  • Distance learning
  • Duration:
    Flexible
  • When:
    Flexible
Description

  The following course, offered by Career vision, will help you improve your skills and achieve your professional goals. During the program you will study different subjects which are deemed to be useful for those who want to enhance their professional career. Sign up for more information!

Important information
Venues

Where and when

Starts Location
Flexible
Distance Learning

What you'll learn on the course

IT
3d training
3D
IT Development

Course programme

 

 •  Format: DVD or Instant Download
 •  Duration: 8.5 Hours (85 lessons)
 •  Instructor: Robert Wiebe
 •  Platform: Windows PC or Mac
 

In this Unity 3D Game Development training course, expert author Robert Wiebe introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.

You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.

Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.


Benefits of this Software Training:
 •  Tuition by expert tutors.
 •  Narrated training videos demonstrate the key tools and professional techniques
        helping you to work faster and smarter.
 •  Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
 •  Personal Tutoring - Step-by-step video training from your own desktop.
        Delivered via DVD/CD training or online tuition.
 •  The tutor transfers knowledge to you quickly and effectively.
 •  All the concepts of each application are explained clearly and precisely.
 •  Course works on PC and Mac.
 •  Alternative to a boring book or manual and expensive training courses,
        seminars and amp; classes.
 •  Jump to and from lessons - learn at your own pace.
 •  The visual and practical nature shortens the learning curve compared to standard
        training manuals.


 

The following sections are available for free viewing. Click on the links below to get started.

00. Free Videos - Learning Game Development With Unity 3D What You Should Expect From This Video Series About Robert Weibe Using The Interface - Other Rotating Types Of Assets - Part 2 Importing 3D Models Realistic Terrain Catch All Zone - Part 1 Catch All Zone - Part 4 Pickup And Scoring - Part 4 Procedural Character Animation - Part 3 Render Settings Ambient Light Baking The Light Map Building Standalone Apps For Mac, Windows, And Linux
01. Learning Game Development With Unity 3D - Introduction 0101 What Is Unity And Who Uses It? 0102 What You Should Expect From This Video Series 0103 3D Modelling And Image Editing In This Series 02. Learning Game Development With Unity 3D - Using The Interface 0201 Creating A New Unity Project 0202 Layouts, Panes And Tabs 0203 Scene 0204 Hierarchy 0205 Project 0206 Inspector 0207 Game 0208 Other 03. Learning Game Development With Unity 3D - Manipulating Objects 0301 Selecting 0302 Moving 0303 Rotating 0304 Scaling 0305 Snapping 0306 Parenting 04. Learning Game Development With Unity 3D - Importing And Exporting Assets 0401 Types Of Assets - Part 1 0402 Types Of Assets - Part 2 0403 Importing 3D Models 0404 Importing Audio 0405 Importing Textures - Part 1 0406 Importing Textures - Part 2 0407 Importing Scripts 0408 Asset Packages 05. Learning Game Development With Unity 3D - Setting The Scene 0501 Adding Components To A Game Object 0502 Realistic Terrain 0503 The Scene Border 0504 Catch All Zone - Part 1 0505 Catch All Zone - Part 2 0506 Catch All Zone - Part 3 0507 Catch All Zone - Part 4 06. Learning Game Development With Unity 3D - Physics 0601 Rigid Bodies And Colliders - Part 1 0602 Rigid Bodies And Colliders - Part 2 0603 Physics Material 0604 Cloth - Part 1 0605 Cloth - Part 2 0606 Rag Doll 07. Learning Game Development With Unity 3D - Combining Assets 0701 Texture Atlases 0702 Materials 0703 3D Modelling Programs 0704 Prefabs 08. Learning Game Development With Unity 3D - Populating The Scene 0801 Adding Meshes 0802 Marking Meshes As Static 09. Learning Game Development With Unity 3D - Behaviour Scripting 0901 Languages - Part 1 0902 Languages - Part 2 0903 Languages - Part 3 0904 Game Objects 0905 Procedural Object Instantiation - Part 1 0906 Procedural Object Instantiation - Part 2 0907 Pickup And Scoring - Part 1 0908 Pickup And Scoring - Part 2 0909 Pickup And Scoring - Part 3 0910 Pickup And Scoring - Part 4 10. Learning Game Development With Unity 3D - Culling 1001 Camera Culling 1002 Distance Culling 1003 Occlusion Culling 11. Learning Game Development With Unity 3D - Animation 1101 Procedural Animation 1102 Unity Animation 1103 Procedural Character Animation - Part 1 1104 Procedural Character Animation - Part 2 1105 Procedural Character Animation - Part 3 1106 Mecanim Character Animation - Part 1 1107 Mecanim Character Animation - Part 2 1108 Mecanim Character Animation - Part 3 1109 Mecanim Character Animation - Part 4 12. Learning Game Development With Unity 3D - Let There Be Light 1201 Render Settings Ambient Light 1202 Sun And Moon Directional Light 1203 Point Light And Local Illumination 1204 Fixing Lighting Bugs 1205 Spot Light - Part 1 1206 Spot Light - Part 2 1207 Emissive Material 1208 Baking The Light Map 13. Learning Game Development With Unity 3D - GUI 1301 Unity GUI - Part 1 1302 Unity GUI - Part 2 1303 Third Party GUI 1304 GUI Directions 14. Learning Game Development With Unity 3D - Final Touches 1401 Cross Platform Settings 1402 Resolution And Presentation 1403 Game Icon 1404 Game Splash Image 1405 Other Settings 1406 Building Standalone Apps For Mac, Windows, And Linux 15. Learning Game Development With Unity 3D - About The Author 1501 About Robert Weibe