Advanced Certificate in Digital Compositing using The Foundry-NUKE

Clusters College for Media & Design
In Trivandrum

Price on request
You can also call the Study Centre
97470... More

Important information

Typology Certificate
Location Trivandrum
Duration 4 Months
  • Certificate
  • Trivandrum
  • Duration:
    4 Months


Where and when

Starts Location
On request
SFS Pointe, Near A.I.R., Vazhuthacaud, Trivandrum , 695014, Kerala, India
See map
Starts On request
SFS Pointe, Near A.I.R., Vazhuthacaud, Trivandrum , 695014, Kerala, India
See map

Course programme

Week 01

Nuke the Interface and Introduction to node base compositing
Compositing Basics
Introduction to Nuke
Importing images and sequences (Formats and resolution) using viewer
Basic node compositing

Week 02

Nuke compositing with nodes tree and Nuke production pipeline
Creating a simple node tree
Placing foreground over background
Splitting a tree using key frames • Nuke in Production Pipeline
Nuke Channel system and 2D to 3D Workflow

Week 03

Nuke Paint Tool
Paint tool
Nuke’s nondestructive paint node

Week 04

Nuke Painting tree and Cleanplates
Painting on an image or through the tree
Creating Clean Plates

Week 05

Nuke Rotoscoping
Introduction to Rotoscoping
Matte Extraction: Rotoscoping

Week 06

Nuke Matte
Creating a matte using splines
Incorporating Mattes into the channels

Week 07

Quality control
Quality Controlling Matte production

Week 08

Tracking & Matchmoving
Tracking and Stabilizing
Camera Tracking
2D & 3D Tracking
Camera calibration with Boujou
Scene Orientation in Nuke and Maya

Week 09

Nuke Keying
Matte Extraction: Keying
Extracting mattes using color information in image
Using various keyers to create alpha channel
Keying models: using 1 key
Matte density: using 2 key

Week 10

Nuke Keying advance
Boolean logic: using multiple keys
Pre-processing : improving the key
Post-processing: enhancing the matte
Primatte, Keylight, Image Base Keying (IBK)

Week 11

Color Correction
Introduction to Color correction
Understanding the building blocks behind color correction
Using Nuke’s float space tree to color correct
Pre multiplication math • Color Correction
Working with input and output Graphs
Channel Matching
Color balance

Week 12

CG Compositing
Working With CGI
Compositing 3d Multi Pass Renders in Nuke
CG Compositing Techniques

Week 13

Nuke Advanced Compositing 01
Compositing Layers
Generating Motion Blur
Compositing and Breakdowns
Time Controls

Week 14

Nuke Advanced Compositing 02
2D Effects in Nuke
Stereoscopic Workflow

Week 15

Nuke 3D System
Introduction to Nuke's 3D engine
Geometry, Lights, Modifiers, Primitives, Camera, Scene
Lighting and Mask Control
Interactive Lighting
Advanced 3D Engine
Practical Usage of 3D Engine
Using 3D tracks
Pan and Tile Setups and Environment Lights
Camera Projection
Projection Mapping
Modifying Geometry

Week 16

Nuke Conclusion
Personality Development

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