One year diploma in 3D graphics

ZICA - Indore
In Indore

Rs 1,01,994
+ VAT
You can also call the Study Centre
88786... More
Compare this course with other similar courses
See all

Important information

  • Diploma
  • Indore
  • Duration:
    1 Year
Description

To provide awareness, and animation as a another career option.
Suitable for: Minimum 10th pass, housewife and graduate students.

Important information
Venues

Where and when

Starts Location
On request
Indore
Shop No. 9,10,11, Shekhar Planet ,Vijay Nagar, 452010, Madhya Pradesh, India
See map

Frequent Asked Questions

· Requirements

10th pass

Course programme


Diploma In 3d Graphics (1 Year)
Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY

*

Fundamental of drawing & History of animation
*

Introduction to perspective drawing
*

Design,Communication & Color Theory

Module 2 - 2D POST- PRODUCTION

2D Graphic software: Photoshop

* Overview of Workarea & Basic tools
* Introduction to Menu Bar
* Introduction to Designing Tool Bar
* Understanding the various techniques of layers
* Portrait in photoshop
* Matte painting in photoshop

Module 3 - 3D PRODUCTION

3D Studio Max

* Getting Started with 3ds Max
* Tool & Menus
* Standard Primitives
* Extended Primitives
* Modifiers
* Deformers
* Polygon Modeling
* Texturing
* Camera
* Animation
* Particles

MAYA

Introduction to Computer Graphics with 3D Maya interface

MODELING

* NURBS Modeling
* Polygon Modeling
* Subdiv Modeling

TEXURING

* Basics overview of hyper shade
* Different types of Materials & Shaders
* Different types of UV mapping
* Overview to 3D paint tool

LIGHTING

* Inroduction to Lighting
* Features of different Lights

RENDERING & CAMERA

* Introduction to Camera & Rendering Concept

Z-brush

* Modeling
o The Projection Master, Zbrush Pipeline Basics
o Z-sphere
o Z-sketch
o Morph target
o Retopologization
o Sculpting with different brushes
o Subtool Master and Transpose Master
* Texturing
o The Projection Master, texturing
o Displacement maps in Zbrush
o Displacement maps in Maya
o Normal map theory, fixing normal maps
o Poly painting texturing
o Evaluation & Presentation

Module 4- PROJECT & PORTFOLIO EVALUATION

* Planning & Analysis
* Portfolio
* Evaluation & Presentation


Compare this course with other similar courses
See all